We played “Assassin’s Creed Nexus” – this is what awaits you

We played “Assassin’s Creed Nexus” – this is what awaits you

The use of popular characters like Ezio Auditore, Kassandra and Connor Kenway is almost a tribute to the series' enthusiasts.

The use of popular characters like Ezio Auditore, Kassandra and Connor Kenway is almost a tribute to the series’ enthusiasts.Image: Ubisoft


“Assassin’s Creed Nexus” brings a breath of fresh air to the gaming world: players immerse themselves in a fascinating environment in which familiar assassins come to life in a new gaming experience through the lens of virtual reality.

November 18, 2023, 12:26 pmNovember 18, 2023, 2:17 pm

Games.ch Team
Games.ch Team

follow me

In the ever-evolving world of gaming, Ubisoft’s “Assassin’s Creed” series takes a bold step into the immersive world of virtual reality with its current sequel, “Assassin’s Creed Nexus.” Beyond the conventional boundaries of gameplay, Nexus presents players with an experience that transcends the traditional norms of the Assassin’s Creed game universe. This article explores the expansive worlds of Assassin’s Creed Nexus and sheds light on the unique elements that redefine how players interact with the iconic series.

I've seen this guy somewhere...

I’ve seen this guy somewhere…image: Ubisoft

A tapestry of time and space

“Assassin’s Creed Nexus” weaves a narrative collage that spans time and space. The action game adopts the dual narrative structure of its predecessors, seamlessly merging the mysterious world of assassins in the Animus simulation with the harsh reality of Abstergo agents. This dichotomy provides a dynamic setting as players take on the role of an elite hacker and uncover the memories of familiar Assassin’s Creed characters.

Familiar faces, new perspectives

The use of popular characters such as Ezio Auditore, Kassandra and Connor Kenway can be seen as a kind of homage to series enthusiasts and at the same time promotes an immediate feeling of familiarity. But “Assassin’s Creed” Nexus takes players beyond the limits of traditional storytelling and allows them to experience these characters’ memories in a more intense and personal way. This departure from convention breathes new life into the series and offers a refreshing perspective that pushes the boundaries of previously familiar Assassin’s Creed gameplay.

Ranged combat is the most effective way to engage in combat in Assassin's Creed Nexus.

Ranged combat is the most effective way to engage in combat in Assassin’s Creed Nexus.Image: Ubisoft

Virtual reality released

Entering the world as a player with VR glasses like Meta Quest 2 or 3 adds an additional level of immersion to the action and turns the gaming experience into an active and dynamic adventure. The freedom to roam the virtual space without being hindered by the usual limitations of traditional gameplay offers a hitherto unknown sensation of freedom of action, transforming each movement and action into a personalized journey. This killer takes things personally – so to speak.

Calibration for more realism

One of the striking characteristics of «Assassin’s Creed Nexus» lies in its search for realism. Calibration of the headset or both controllers becomes a crucial aspect that ensures the player’s movements perfectly match the game’s expectations. From the intricacies of manual climbing to precision in combat, the calibration process ensures that players are not just spectators, but active participants in the unfolding story, and their every move is correctly recognized by the game.

Climbing and locomotion in general works very well - with proper calibration

Climbing and locomotion in general works very well – with proper calibration.image: Ubisoft

Overcoming challenges

As players traverse and explore virtual locations like Boston or Monteriggioni, gameplay unfolds into two fundamental aspects: the art of movement and the intricacies of combat. Climbing and running present challenges that reflect real-world physics and require a combination of skill and strategy. Combat, whether up-close or long-range, requires precision and emphasizes the importance of skill over mindless button mashing – known in gamer parlance as “button mashing.” Players use their bodies or arms to imitate the movements that characters make in the game and can sweat a lot – for example, when shooting a bow and arrow or throwing knives and other objects.

Beyond fencing: diverse interactions

«Assassin’s Creed Nexus» goes beyond the expected swordplay and integrates a variety of interactions that enhance the gameplay experience. From visually marking enemies simply by looking at them, to minigames and puzzles seamlessly integrated into the narrative, the game introduces layers of engagement that go beyond action games’ traditional focus on combat.

The search for cognitive diversity is in vain

The fact that AI opponents have no significant brainpower and can be fooled with the smallest tricks can definitely be an advantage for inexperienced VR players. This way, they can fully immerse themselves in the virtual world without being bothered by constant on-screen deaths. The game’s variety of challenges, including picking locks and deciphering encrypted communications, leads to fun variety and variety and enriches the entire gaming experience.

Unfortunately, excursions into the real world remain somewhat dull in “Assassin’s Creed Nexus.”

Unfortunately, excursions into the real world remain somewhat dull in “Assassin’s Creed Nexus.”Image: Ubisoft

Conclusion: a virtual odyssey

«Assassin’s Creed Nexus» not only preserves the essence of the iconic series, but also takes it into uncharted territories of virtual exploration. The fusion of familiar faces, the immersive potential of virtual reality, and dynamic gameplay mechanics redefine the boundaries of the Assassin’s Creed universe. As players embark on this adventure, the fusion of narrative, realism and diverse interactions makes “Assassin’s Creed Nexus” a captivating and rewarding foray into virtual reality.

About the Games.ch team

The editorial team of Switzerland’s oldest gaming website has been dealing with gaming for over 30 years. It all started in the 80s with a magazine on disk for Brotbox (C64), published by the platform’s founder, a former baker. Electronic games have been with publishers ever since: since the Sega vs. Nintendo in the early 90s until the rise of the Playstation and the entry of the Xbox into the console market. Memories of the past are numerous – and the joy of today’s gaming successes continues unabated.

At watson, the Games.ch team curates exclusive stories from the gaming universe for gamers, fans, nerds – and anyone who wants to become one – on the “Loading…” blog.

Representing the team: the cat Mia with her friends.

PS: Mia, of course, has her own Instagram account.

From “Pong” to “Assassin’s Creed”: The impressive graphical evolution of games in 23 images


From “Pong” to “Assassin’s Creed”: The impressive graphical evolution of games in 23 images

1958: “Tennis for Two”: One of the first inventions to be called a video game is “Tennis for Two”, more than 50 years old. For visitors’ day at the North American research center Brookhaven National Laboratory, William Higinbotham developed a small game of tennis on an analog computer and on an oscilloscope screen. It was used to promote nuclear energy.

This is how you can play with your cat

Video: Watson

This may also interest you:

Russian-speaking ransomware gang LockBit has struck again in the US. The ICBC cyber attack shakes the financial world.

An American subsidiary of China’s largest bank ICBC has fallen victim to a hacker attack. As New York-based ICBC Financial Services announced on its website late Thursday (local time), it has been grappling with the fallout from a ransomware attack since Wednesday. This attack resulted in the disruption of important systems.

Leave a Reply

Your email address will not be published. Required fields are marked *